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101 WebGPU and WGSL Programming Projects (Paperback)

By Kenwright

101 WebGPU and WGSL Programming Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 54e8c9ca5b298de6

INSIDE THE BOOK

About this book

101 WebGPU and WGSL Programming Projects (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review5

A genuine pleasure to read

The clearest explanation of game programming I have come across.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The writing is direct and does not waste space on filler, which I value in a technical book. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. This is the book I wish had existed when I started working with game programming.

Ella CarterSecurity researcher · Mexico City, MX
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
Reader review3

Decent, but uneven

Good in places. I would borrow it before buying if you can.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The index and cross-references are surprisingly good, which matters for a book I will come back to. A couple of chapters felt like they could have been merged, but that is a minor complaint. Three stars feels about right. It will stay on my shelf, but it will not be the first one I reach for.

Rachel WilliamsMobile developer · Montreal, QC
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples

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