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Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

By Kenwright

Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 9263d4203f4bea37

INSIDE THE BOOK

About this book

Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review5

Outstanding introduction

A superb guide. The examples are small but complete.

I came to this book already familiar with the basics, and it still had plenty to offer. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. There is a section near the end that ties several earlier ideas together in a way I had not seen before. This is the book I wish had existed when I started working with javascript.

Anna RichardsonCloud architect · Madrid, ES
Foundations of Graphics & Compute - Volume 2: Rendering
Reader review5

Highly recommended

Excellent from start to finish. No filler, no padding.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. One of those books that pays for itself within the first few chapters. Highly recommended.

Nathan WalkerSelf-taught developer · São Paulo, BR
Foundations of Graphics & Compute - Volume 2: Rendering

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