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Kinematics and Dynamics

By Kenwright

Kinematics and Dynamics provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 8819cf6cda427378

INSIDE THE BOOK

About this book

Kinematics and Dynamics offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review4

Strong content, uneven pacing

Solid and well-organised. A couple of chapters dragged a little.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. A few of the examples could be more realistic, but the underlying points come across clearly. I found myself making notes in the margins, which is always a good sign. Solid, and I would buy another book from this author without hesitation.

Layla RamirezTechnical editor · Dublin, IE
Kinematics and Dynamics
Reader review4

Good, but not for absolute beginners

Good value. Not perfect, but I would buy another book from this author.

I have been working with simulation for a few years now and I still found plenty here that was new to me. The chapters on simulation are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. A few of the examples could be more realistic, but the underlying points come across clearly. A couple of chapters felt like they could have been merged, but that is a minor complaint. Four stars, and I suspect a second edition could easily push it to five.

Isabella AndersonIndie game developer · Oslo, NO
Kinematics and Dynamics

BEYOND THE BOOKSHELF

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