DirectX+HLSL/Graphics/Compute All-in-One
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
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A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
WebGPU API - Owners' Workshop Manual (Beginners Onwards) provides a fresh and engaging entry point into one of the most dynamic areas of modern…
Master practical coding skills.
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
WebGPU API: Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders (Paperback) provides a fresh and engaging entry point into…
Master practical coding skills.
Ray-Tracing with Vulkan - Owners' Workshop Manual - Computer Programming (Beginners Onwards) (Paperback) provides a fresh and engaging entry poi…
Master practical coding skills.
Foundations of Graphics & Compute - Volume 3: Computing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
Choose a subject you would enjoy discussing with someone else.